The graphic novel Sin City: Booze, Broads and Bullets does not have the traditional plot structure as other books or other graphic novels. There are many different plots to follow in this graphic novel. Some of the characters are in more than one part of the book but for the most part most characters have their own part of the book. It seemed that the novel had so many different stories going on at once because they were all to be happening at the same time. Some of the stories do not follow this rule because some of the stories start in one chapter and finish in another chapter. There are eleven chapters in this book and they are mostly all different stories with different characters.
The plot is untradtional in this graphic novel compared to others. Most graphic novel and test novels are mainly focussed on one central plot and may have side plots that involved other characters. The plot that has the largest section of the book is the story where one of the characters is trying to figure out why he has lost parts of his memory and cannot remember what happened that night. Many of the stories in this graphic novel are taken to the movie Sin City. I think that the style of having different plots in the same novel that are not related is not an effective method.
I think that every novel should have one prominent story line and then side stories that are happening to different characters instead of staring different stories and not finishing them or finishing stories that where not started in the novel. Since Booze, Broads and Bullets is the sixth book in the Sin City series some stories that started in previous novels so you did not know the back-story to it, or stories started in this book and would finish in the next one. Overall I think that the plot of this book was not traditional and that it would have been better if it only had one main storyline.
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